@matthewfabb

At stickeryou.com

Adobe air

Air being supported on most platforms, windows phone tbc, blackberry phones in the future hopefully. 

Air 3
Big things,
Air native extensions, (ANE) so you can write native code and combine it into your air app. E.g. For android, iOS, etc.
Allows an air app to access any API
Ane file compiled sepaarately then binded into the air app
Growing dev support, examples expanding. 
Ane can be bundled into hardware
Captive runtime, so the air runtime can be packaged into your app, so people don’t have to download air runtime separately before downloading your app. 
Exe and DMg files can be made for desktops
Air APk file can be installed as a native android app

Phonegap bought by adobe

Air 3.1 out before end of 2011

Photoshop touch was built in air using native extensions

Incubator builds for flash, moving to daily builds

———-
Flex

Mxml for layout
Action script for interactive elements
CSS for styling

Compiled to swift file

Download and get flash builder, latest 4.6, like Xcode

@media tag to handle different devices dpi, “application-dpi=180 and os”
Or set base dpi and allow flex to scale up based on platform. 
Different buckets per platform

Can use SVG from illustrator and scale from there

3D support coming shortly

  1. doctorhyde posted this